Computing

Here’s where you can find out about some of the computing going on at St. Luke’s and get software and apps for use at home.

cat We use Scratch in Years 3, 4 and 5. You can try it out by clicking on the picture on the left.
As with all the computing we do at St. Luke’s, it’s the thinking that’s really important when making games and resources using programming languages:

  • Testing and debugging
  • Questioning
  • Connecting

What’s working and what’s not? What can I do to fix it or make it better? When have I used a routine like this before? Can I use it here?

In the infants we are big fans of LightBot.
You can try it out for yourself by clicking on the link below and selecting the app for your device.
logo_tm
Work your way up to understanding and using procedures.A similar app is Spritebox which you can find here.
Dash
Year 2 have a lot of fun programming Dash an amazing robot that definitely needs controlling! Find out more by clicking on its picture.
w3schools This page was written in a programming language called HTML. In Year 5 they are writing their own. Yes they’re making web pages!You can learn about this really useful code at the w3schools site by following the link on the left.
Year 6 use App Inventor to make apps for their phones and tablets. COOL! You can have a go yourself at the MIT site by following the link on the right. AppIn